package Objects
{
	import Native.NativeSprite;
	
	import flash.display.Bitmap;
	import flash.display.Sprite;

	public class GameSprite extends GameObject
	{
		public function GameSprite()
		{
			super(NativeSprite);
		}
		public function get sprite():NativeSprite
		{
			return obj as NativeSprite;
		}
	}
}